The Good Old Times…

October 25, 2005

I have started work on Armageddon 6 for Quake 4 icon smile The Good Old Times... It will be a port of a DM tourney map that I’ve had lying around for a while. Should be fun! Good, oldschool DM design, and I had the layout tested by some top duel players a while ago so I know that it will make for some good battles.

Update: The map never got finished icon neutral The Good Old Times...

IGDA Chapter Report

October 16, 2005

igdaoct05 IGDA Chapter Report

The official report for the IGDA meeting is now up. Includes some pictures from the event, too. This should end the recent onslaught of IGDA news. I will now fade back into obscurity and work on stuff so that I have something to talk about when the next opportunity arises. I submitted a level design proposal for GDC 2006, but I don’t know yet if it has been accepted or not.

IGDA Recap

October 7, 2005

Gamasutra wrote a comprehensive overview of the IGDA talk. Check it out! Thanks for everybody who came out on Tuesday, the response was overwhelming. We had to turn away people at the door because the theater was at full capacity icon smile IGDA Recap Feel free to leave whatever thoughts you had on the talk in the comments.

IGDA

October 1, 2005

I’m putting the finishing touches on the IGDA presentation. It should be a lot of fun – I get to talk about everything I talked about at GDC, but this time I won’t have to beat about the bush and can use the actual game content. I’m going to have a kick-ass dragon maquette on display as well as a realtime demo of the trailer to explain various elements of it. Crossing my fingers that everything works out okay! icon smile IGDA