State of the Union

September 1, 2009 · Print This Article

When I visited home last week, my dad (of all people) scoffed “Your page isn’t about anything but cars these days, is it?” Touché! There hasn’t really been a lot of content lately that didn’t revolve around Infineon Raceway, which is usually cheap content. You may have noticed some recent signs of life, but it’s been a while since I updated regularly. So I think a quick “state of the union” post might be a good idea. What’s up with me and the webpage?

The short answer is that life has been busy in the last few months. I don’t work for Factor 5 anymore, and I am taking some time to figure out what I want to do with my professional career for the next few years. That status puts me in a weird state; on the one hand, I have tons of time to do whatever I want to do, including blog posts. On the other hand, I’m busy figuring out Life, the Universe and Everything, which doesn’t leave much time for the webpage, at all.

But I want to get back into blogging soon. I’ve been thinking about a whole bunch of stuff, much of which would make for good web content. I’m a game designer at heart, and I want to make that topic the focus of this blog again. Hopefully, I’ll arrive at at least one actual posts per week on that subject, on top of a the recurring themes that were running earlier this year. Speaking of which, what’s up with…

  • Beyond Belief 2008? Don’t remind me. The short answer is that the level is pretty much done, but hasn’t progressed much from the state that it was in for my beta test back in March. It still needs difficulty settings, a bunch of tweaks based on the testers’ feedback, and a complete VIS pass. Which takes roughly three days on a quad core pentium, a computer I don’t have access to right now. With everything else going on, I don’t see this being released anytime soon. But I do plan on releasing it! This level is getting comfortably close to “cannot finish something” territory, and I have never let that happen… In the meantime, I’ll send the beta version to anybody who would like to play. Just drop me a note!
  • The monthly hike series? My knee happened. It’s been broken since I was 15, with recurring periods of bustedness in between. And almost 4 months ago, one of those periods started when I twisted the knee out of its socket while sleeping during the night. I pretty much wasn’t able to walk for 3+ months, let alone hike. So there haven’t been any hike posts. I did my first short hike after all this time just today, though, and as soon as I get back in shape enough Victoria and I will try to pick up the series.
  • The Silent Reviews? Well, the page doesn’t look very attractive when it’s the only content appearing for several weeks, for one. And honestly, I was just running out of stuff to “review”. I’ll probably go back to the monthly snapshot posts instead.

I think that’s about it for now. Thanks for visiting, or still having me in your RSS reader! I’ll try to be more interesting again soon. Before I do that, I have at least one more racing post to get out my system, though icon smile State of the Union

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3 Responses to “State of the Union”

  1. negke on February 6th, 2010 4:00 am

    Hey Matt. Seeing that there’ll likely be another QExpo later this year, I urge you to try to get BBelief08 out of the door by then, for if I recall correctly, there isn’t really that much work left, just a couple of evenings or so.

    As for the supposedly long VIS job, you might want to try this multithreading-enabled vis tool: http://user.cs.tu-berlin.de/~tuna/WVis_thread_test.zip
    Or, if nothing else helps, I wouldn’t mind lending you a hand there (got a quad core).
    Just, ffs, think of the fanboys… ;)

  2. Matthias on February 6th, 2010 10:04 am

    I know, I know… ;) I even have a new computer which should calculate the VIS faster. Between a new job and my first kid arriving any day now it just keeps slipping bit by bit by bit. The next QExpo is a good deadline.

  3. negke on February 7th, 2010 3:24 am

    Ah, kk. Congrats and all. Only mentioned it because it would be sad to see this map just fade into oblivion despite the fact it’s almost done.

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