Dead Space 2 Release
March 13, 2011 · Print This Article
Dead Space 2 was released just over a month ago! If I haven’t posted about the game yet it’s not because of a lack of love – I’m absolutely stoked with how the game turned out. I just got sucked into my new job at LucasArts and GDC talk preparations. I might post a more complete postmortem later, but for now I’ll leave you with the information that I was the senior level designer on the project and worked on chapters 2, 3 and 6. In other words, everything from the hospital to the church, and the mall/school spaces after the church. I hope you enjoyed the game!
Level 6 in particular kicked my ass!!! hehehe!
LOVED the game. Just finished it.
Loved, loved, looooved it.
Best wishes from Mexico,
Judy
So cool you worked on Dead Space 2 (and many other games as well…I miss Legend Entertainment :/) Deadspace 2 was a fantastic gaming experience. Level 6…I hated…in a good way. This game was up there (if not better) with God of War 3 in terms of visuals. Stunning.
I hope we see some more Dead Space in the coming years!
Good luck at LucasArts!
Brian (formerly //SGT.SKINNER\\ of the Unreal 2 forums and Seagoat sculptor :p )
Hey bud!
I’ve seen you on and off the PSN when I was playing recently, but I was taking notes so I didn’t get a chance to say hi, but the next time you’re on, I’ll give you a shout.
How’s it going?