GDC 2012: Player Stories and Designer Stories

March 11, 2012

player stories designer stories 544x307 GDC 2012: Player Stories and Designer Stories
Description: Whose story does a game tell? That of the player, the game character, or the designer? This lecture provides a comprehensive review of how games create narrative by structuring designer and player stories through level design.

Download the annotated .PDF slides (10mb).