There And Back Again
March 8, 2007
I’m back from GDC, with a shiny new copy of Motorstorm from the Playstation store Can’t wait to play the game online – my PS3 account name is “Matthias”, look me up in some online games!
I think the talk went well (and yes, it was technical ), and I’m incredibly excited for the future of the PS3 in general. Gonna get all downloads for my lecture ready in the next week or so. Thanks for showing up!
TV on DVD on my TV
March 5, 2007
Now that I’m all done with season 2 of Battlestar Galactica, I can finally give the much touted Firefly a try. If there’s one good thing about long crunch hours on a game it’s that I get to get to watch all the TV series that I never have time for (or, frankly, don’t want to find time for) during regular work hours. I’m looking forward to getting hooked by Firefly – I just hope that it really happens. I know that Joss Whedon is many people’s master now, but when I initially bought Firefly on DVD (must have been three years ago) I never got further than part of the first episode.
As for Battlestar, it’s a great, great show. I understand now why the people who stay caught up with the SciFi channel complained that the ending of season 2 felt a bit rushed, and that maybe one or two filler episodes could have been cut in favor of a longer ending, but those are details. I’ll wait for season 3 to appear on DVD, and then I’ll be all over it – as soon as the next crunch hits the Factor 5 offices.
Three days to GDC!
March 4, 2007
As I’m sitting here pulling together my GDC lecuture, I notice that as usual, I have way more material than I anticipated. The challenge, also as usual, is to make it all fit in a 45 minute lecture that is indepth enough to get the coveted “that was useful!” label from the audience, without being so detailed that it gets boring and long-winded.
I think I can strike a good balance: I will have some very useful (and hopefully eye-opening) workflows to help texture artists and producers alike, and on the fun front I promise some Lair demos that show off the assets I’m going to present very well and that you probably haven’t seen before. As usual, all the Lair stuff will be “you had to be there”, nothing will be released outside of GDC. But the slides and workflow videos will be available after the show.
Hope to see you on Wednesday!
Speaker: Matthias Worch (Game Designer / Technical Art Director, Factor 5, LLC)
Date/Time: Wednesday (March 7, 2007) 9:00am — 10:00am
Location (room): Room 3007, West Hall
Six-legged tragedy
March 1, 2007
You see them every day, but you never notice them: insects that got crushed on the front of your car. Now Volker Steger has released a series of photographs that show closeups of this little graveyard. Spiegel.de has a (German) interview and a gallery with some of the pictures. Absolutely stunning, showing us the world in a way that we never consciously perceive it.
More Cowbell!
March 1, 2007
Damn you, SNL! So I’m listening to Peter Gabriel’s Family Snapshot, a really good song that I could get into. But all I can think of as I listen to the instrumentation (especially for the studio version) is “more cowbell!” MORE!
Sweet, sweet memories
February 26, 2007
C6 H12 O6 is the chemical formula for glucose, and the simplest form of carbohydrates. More complex carbohydrates are built on that base, and enzymes in our saliva break down those complex carbohydrate (flour, grains etc.) to get to the slightly sweet taste. Or something like that – I don’t feel like verifying every detail now, but I skimmed through the Wikipedia entry again and think it’s about right.
I remember this stuff from school, I think. I always had an affinity for biology, even though I didn’t like chemistry one bit. Back in high school I was very busy telling myself that I wasn’t any good at math and, by extension, chemistry and physics. It just didn’t seem to come naturally to me, and thus meant that I automatically sucked at it. Which is nonsense, of course. As I got older I realized that with just a bit of effort, all this stuff can be learned. I really should have known back in school, when I completely screwed up a chemistry test on acids and got the first and only F that I ever got – just to study for the follow-up test and get a resounding A. Maybe it rung a little bell at the time, but the young mind has powerful way means of self-persuasion. I. Just. Wasn’t. Good. At. It. Okay mom??? *pout*
What has me puzzled is why I remember this kind of stuff out of nowhere. This whole glucose chemical formula thing came to me on my way to work this morning – and I started digging deeper and deeper into my brain until I was satisfied. Maybe I was thinking about my brother and that brough it on – he is doing this (and much more complicated stuff) as a job now. Regardless, it was fun remembering this stuff, no matter how rudimentary and filled with holes the information. I think the reccognition that school was good for something is just a good feeling, especially as you get older. I might still be smarter than a 5th grader, and when I have kids I might, just might, still be able to help them with some homework. Until then, I’ll wait for other random tidbits to enter my brain while I’m cruising on the road. Who knows, something interesting might come of it.
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