Armageddon 3 CTF

August 23, 1997 · Print This Article

arma3ctf 01 250x187 Armageddon 3 CTFarma3ctf 02 250x187 Armageddon 3 CTF

CTF Version of the Arma3 DM Map, using Mission Pack 1 and some modified textures. Originally created for the Allstar CTF pack.

Download Armageddon 3 CTF.

Armageddon 3

August 7, 1997 · Print This Article

arma3 01 250x187 Armageddon 3arma3 02 250x187 Armageddon 3

Small DM map for up to 8 players, started in the Ritual offices when I was interviewing during QCon 97. This was also my first map created in the BSP editor.

Download Armageddon 3.

Requiem

July 5, 1997 · Print This Article

Requiem was a troubled production. Several team members, including the moderator, dropped off the face of the Earth for intermittent periods. When it was finally released it was branded as a beta, and I don’t think there ever was an update. Despite its troubled history and late release, Requiem is a really good map pack with some impressive levels by the greats of the Doom editing. It was included in DoomWorld’s Top 100 WADs Of All Time. I created 4 levels for Requiem.

Download Requiem.

Beyond Belief

May 15, 1997 · Print This Article

The 9-level SP episode for Quake that got me my first job in the gaming industry. Back in its days this got over 10000 downloads in the first two days. There’s also various speedruns available. Start map, seven regular levels and a secret map.

Here’s a nice review/retrospective of Beyond Belief.

Download Beyond Belief.
Download the Beyond Belief Prog Files for Tenebrae.
Download the Beyond Belief .map files (can be loaded in any Quake editor).
Download the Speed Beyond Belief demos (BBelief completed in 4:25 minutes!).
Download the Speed Completely Beyond Belief demos (100% kills and secrets).
Download the Speed Beyond Belief Lite demos (completed in 2:20 on Easy).

Armageddon 2

October 19, 1996 · Print This Article

arma2 01 250x187 Armageddon 2arma2 02 250x187 Armageddon 2

My first single player map for Quake. Can also be played in DM, parts of the map open up to make the layout more deathmatch-friendly.

Download Armageddon 2.

Doom 2 Map 1 for Quake

September 11, 1996 · Print This Article

Doom 2 Map 01 was Doom’s quintesential Deathmatch map. Everybody played it. So it was no suprise that dozens of conversions came out when Quake was released. This was my version of the map. I think I created it at a LAN party, and we played the hell out of the map for a day or so before going back to regular Quake.

q2map01 01 250x187 Doom 2 Map 1 for Quakeq2map01 02 250x187 Doom 2 Map 1 for Quake

Download Map01.

Armageddon 1

September 2, 1996 · Print This Article

arma1 01 250x187 Armageddon 1arma1 02 250x187 Armageddon 1

My first ever Quake level. Mostly a testbed (3D? What’s that?), but you might still get a kick out of it for nostalgic purposes.

Download Armageddon.

Memento Mori 2

July 27, 1996 · Print This Article

The second MM “mega-WAD”, which brought together ~20 of the best level designers of the time (many of which are working in the industry these days). I made four levels for this. Included in DoomWorld’s Top 100 WADs Of All Time.

Download Memento Mori 2.

Ring of Havoc – Enhanced

April 22, 1996 · Print This Article

This was a quick beautifying pass of a pre-existing level. Looking back at the level in 2008, I’m not sure why I did it, but I guess the level has historical value icon smile Ring of Havoc   Enhanced

rohenh Ring of Havoc   Enhanced

Download ROH – Enhanced.

The Troopers’ Playground

March 15, 1996 · Print This Article

My Doom 2 episode. Nine levels with new textures, a new enemy type and some Dehacked work. Included in DoomWorld’s Top 100 WADs Of All Time.

Download The Troopers’ Playground.