Armageddon 3 CTF
August 23, 1997 · Print This Article
CTF Version of the Arma3 DM Map, using Mission Pack 1 and some modified textures. Originally created for the Allstar CTF pack.
Download Armageddon 3 CTF.
Armageddon 3
August 7, 1997 · Print This Article
Small DM map for up to 8 players, started in the Ritual offices when I was interviewing during QCon 97. This was also my first map created in the BSP editor.
Download Armageddon 3.
Requiem
July 5, 1997 · Print This Article
Requiem was a troubled production. Several team members, including the moderator, dropped off the face of the Earth for intermittent periods. When it was finally released it was branded as a beta, and I don’t think there ever was an update. Despite its troubled history and late release, Requiem is a really good map pack with some impressive levels by the greats of the Doom editing. It was included in DoomWorld’s Top 100 WADs Of All Time. I created 4 levels for Requiem.
- Requiem Map 15
- Requiem Map 04
- Requiem Title Screen
Download Requiem.
Beyond Belief
May 15, 1997 · Print This Article
The 9-level SP episode for Quake that got me my first job in the gaming industry. Back in its days this got over 10000 downloads in the first two days. There’s also various speedruns available. Start map, seven regular levels and a secret map.
Here’s a nice review/retrospective of Beyond Belief.
- Beyond Belief Start Map
- Beyond Belief Map 3
- Beyond Belief Boss Map
- Beyond Belief Map 2
- Beyond Belief Secret Map
- Beyond Belief Map 1
Download Beyond Belief.
Download the Beyond Belief Prog Files for Tenebrae.
Download the Beyond Belief .map files (can be loaded in any Quake editor).
Download the Speed Beyond Belief demos (BBelief completed in 4:25 minutes!).
Download the Speed Completely Beyond Belief demos (100% kills and secrets).
Download the Speed Beyond Belief Lite demos (completed in 2:20 on Easy).
Armageddon 2
October 19, 1996 · Print This Article
My first single player map for Quake. Can also be played in DM, parts of the map open up to make the layout more deathmatch-friendly.
Download Armageddon 2.
Doom 2 Map 1 for Quake
September 11, 1996 · Print This Article
Doom 2 Map 01 was Doom’s quintesential Deathmatch map. Everybody played it. So it was no suprise that dozens of conversions came out when Quake was released. This was my version of the map. I think I created it at a LAN party, and we played the hell out of the map for a day or so before going back to regular Quake.
Download Map01.
Armageddon 1
September 2, 1996 · Print This Article
My first ever Quake level. Mostly a testbed (3D? What’s that?), but you might still get a kick out of it for nostalgic purposes.
Download Armageddon.
Memento Mori 2
July 27, 1996 · Print This Article
The second MM “mega-WAD”, which brought together ~20 of the best level designers of the time (many of which are working in the industry these days). I made four levels for this. Included in DoomWorld’s Top 100 WADs Of All Time.
- Memento Mori 2 Title
- Memento Mori 2 Main Menu
- Memento Mori 2 Map 3
Download Memento Mori 2.
Ring of Havoc – Enhanced
April 22, 1996 · Print This Article
This was a quick beautifying pass of a pre-existing level. Looking back at the level in 2008, I’m not sure why I did it, but I guess the level has historical value
Download ROH – Enhanced.
The Troopers’ Playground
March 15, 1996 · Print This Article
My Doom 2 episode. Nine levels with new textures, a new enemy type and some Dehacked work. Included in DoomWorld’s Top 100 WADs Of All Time.
- Troopers’ Playground Map 5
- Troopers’ Playground Map 7
- Troopers’ Playground Map 4
Download The Troopers’ Playground.