IGDA SF Pecha Kucha Download

April 9, 2011 · Print This Article

I presented a short, 7 minute session at the IGDA SF’s “Pecha Kucha Night”, talking about level design, how it fits into game design, and when we’re doing it wrong. It’s 22 slides, which you can download right here. (2MB)

IGDA Chapter Report

October 16, 2005 · Print This Article

igdaoct05 IGDA Chapter Report

The official report for the IGDA meeting is now up. Includes some pictures from the event, too. This should end the recent onslaught of IGDA news. I will now fade back into obscurity and work on stuff so that I have something to talk about when the next opportunity arises. I submitted a level design proposal for GDC 2006, but I don’t know yet if it has been accepted or not.

IGDA Recap

October 7, 2005 · Print This Article

Gamasutra wrote a comprehensive overview of the IGDA talk. Check it out! Thanks for everybody who came out on Tuesday, the response was overwhelming. We had to turn away people at the door because the theater was at full capacity icon smile IGDA Recap Feel free to leave whatever thoughts you had on the talk in the comments.

IGDA

October 1, 2005 · Print This Article

I’m putting the finishing touches on the IGDA presentation. It should be a lot of fun – I get to talk about everything I talked about at GDC, but this time I won’t have to beat about the bush and can use the actual game content. I’m going to have a kick-ass dragon maquette on display as well as a realtime demo of the trailer to explain various elements of it. Crossing my fingers that everything works out okay! icon smile IGDA

IGDA Page Updated

September 22, 2005 · Print This Article

The SF IGDA page has been updated with more comprehensive description of my talk on October 4.

IGDA Talk: Next-Generation Asset Creation for PS3

September 6, 2005 · Print This Article

The San Francisco IGDA page has been updated with an initial description of my Playstation 3 talk. Hope to see you on October 4 at the Metreon!

IGDA Talk!

August 14, 2005 · Print This Article

igda logo IGDA Talk!I am scheduled to talk at the next San Francisco IGDA meeting. It will be an updated version of my GDC lecture, focusing on how we created the dragons in the teaser trailer. I’ll add more information when the meeting gets announced, mark Oct 4 in your calendar!